Category Archives: Artificial Intelligence

ODBMS Q&A with Data Scientists Interview

See http://www.odbms.org/2016/11/qa-with-data-scientists-richard-j-self/ for the first interview in the ODBMS Q&A with Data Scientists series that I gave on 15 Nov 2016. This interview comments on aspects of Data Science such as Machine Learning, Predictive Modelling, Data Blending and Data Ingestion … Continue reading

Posted in Artificial Intelligence, Big Data, Business Value, Cognitive Computing, Data Analytics, Data Science, Governance, Machine Learning, Richard Self | Leave a comment

The Challenges of Procedurally Generating In-Game Content

A recent article on my site discusses the challenges of using algorithms to create assets for games: typically known as Procedural Content Generation (PCG).  This is a problem that has received increased interest in the last five years due to … Continue reading

Posted in Artificial Intelligence, Tommy Thompson | Leave a comment

AI and Games: What’s the Deal with Pac-Man?

As part of my teaching in the final year module Game Behaviour, I am prone to writing articles over on my own site www.t2thompson.com. During the opening weeks of the class, we talk about the challenges in modelling the game world in … Continue reading

Posted in Artificial Intelligence, Computer Games Programming, Research, Tommy Thompson | Leave a comment